You write in order? I can never ever manage that.
yeah generally. it’s probably not the best method but it’s what i do. like i start with a rough idea of the point that i want to get at (not necessarily an end point but the culmination of the conclusions and syntheses i’ve come to from the readings) and then i just sort of walk through all those conclusions, each one is built off of one or more so it’s like i have to get to the next ‘level’ by explaining the prerequisite assumptions, and to do that i just walk through the argument in order. i dont really outline or anything i just sort of feel it out, like ‘if i want to talk about X then what do i need to contextualize that?’ or ‘if i’ve just established X should i move directly to Y or would moving to Z first contextualize Y better’
this is exactly how I write papers and I genuinely can’t understand the scattershot approach
like, it makes sense in theory
but how do you make fifteen disparate points fit together if you’re not laying them out sensibly to begin with
I happen to be fortunate. My team of writers on Dragon Age currently consists of nine people— most of which are female. It’s reached the point that, when we consider new hires and transfers, I tend to joke “ummm, we could use some more testosterone in here…” and give a big goofy grin. Mine is probably the only department that could get away with saying something like that.
And I’m not truly serious about it, anyhow. If having such a large number of women on my team has taught me anything, it’s that you can’t lump them into one category of preferences any more than you could the guys. Yes, there are those among my female writers who are more averse to combat and more attracted to the romance plots… but, you know what? That’s equally true for the male writers. Considering there are those among the women who would be seriously put out if a plot didn’t engage in some serious bloodletting, and who roll their eyes whenever the subject of gooey romance comes up, I think it’s pretty safe to say the stereotype of a “female gamer” doesn’t exist outside of the heads of men.
Which meant I was a little surprised when I learned something new the other day.
is the most beautiful narrative disaster I have ever seen.
In a curious parallel with Snow White and the Huntsman (coincidentally also featuring Charlize Theron), Prometheus is staggeringly lovely in its production, but more than a bit scattered in its plot. Accordingly, this review will be a scattered mess too.
A model of a nuclear plant maintained by the University of Indiana.
For my ENGL 384 class my prof asked us to create an avatar in Second Life as an exploration of virtual worlds and cybernetics and what have you, and then blog about it. At that point I hadn’t touched Second Life for years. I remember seeing glossy ads for it in my game magazines when I was a wee lad without broadband and cursing my flimsy dial-up connection. When I moved out and got decent internets, I gave it a shot, and promptly gave up because the interface was clunky and the lack of goals left me drifting aimlessly. I went back to World of Warcraft for a while before ditching the massive online model entirely.
Don’t be ‘a writer.’ Be writing.